

New Hippies sell Portrait Sketches while veterans teach. This goes for your recruits as well, they're going to be breeding like rabbits. Gain juice from spraypainting murals and recruit more Hippies when you have the slots for it. Hold teach-ins to level Art, Persuasion, and Street Sense (literally the only three skills anyone is using) with Political Education.Meanwhile, our Founder pretends to steal cars in order to level up Street Sense. Feeding them through our lawyer and judges powers up our Acquittal Machine, which gets our hippies out of jail faster and prevents disasters when new recruits come with drug dealing charges ("I'm a business hippie"). If they get caught, just have them surrender (they won't anymore once their Street Sense is high enough). Buy up a truckload of spraypaint and have our Hippies do graffiti (through the Liberal Activism option, not as a site mission).Have those Hippies sell portrait sketches for now. Heart must be at least 12 (for Art), INT (for Street Sense) and CHA (for Persuasion) must be at least 5 each.

Founder with loads of heart, and high-ish CHA and INT, lawyer lover.Here's the super safe (heat-free) and super hierarchy-heavy way I like to beat the game peacefully (this does not work in Nightmare mode): Roguelike Radio podcast for all things roguelike-y.
LIBERAL CRIME SQUAD VIEW JUICE ARCHIVE

